I am a game and experience designer with a particular interest in AR/VR, prototyping, and technical design.
I believe mechanics and game feel are key to a successful game, and even when designing tools, simulations, and other "serious" experiences, I feel it's important to incorporate an element of fun.
I come from a video production background, and love creating immersive experiences with unique story and style. My goal is to explore new ways of communicating and telling stories through games and interaction.